Jumpaï is a platformer where you get to create levels and share them online to play with others. By igniting community rather than a telling story, we aim to be a vessel of expression coming from both level creation and player customization. Level creation is made extra easy, so that anyone can create the level they imagined. As the community grows, players are free to play from a constantly growing source of tricky puzzles, hard platforming challenges, funny trolls or relaxing adventures.DownloadFEATURES Over 30 Fun and Unique ItemsWith over 30 items that interact with each other in different ways, you will never run out of ideas when it comes to level creation. An example is the iconic frisbee can be picked up and thrown by the player to be jumped on or used to trigger switches that can turn off conveyors and electric barriers. Another example would be the fan which can be used both to help the player get higher with their umbrella or as a deadly trap to push away from the stage any player wearing a bubble. Fully-Integrated Level EditorTransform your idea into a playable level from a level editor packed with content creation tools. The editor can be used to create your own levels or open up any other level. Race modeCompete in real-time with your friends to see who can finish the level first! You can invite your friends to race against you. In this game mode, you will all start the level at the same time! Level browsing & StarsBrowse the top rated levels easily from anywhere in the game! The best levels naturally come up to the top as players leave stars to the levels they like. The game distinguishes between finished and unfinished creations, preventing the annoyance of playing an unfinished level without knowing it! BiomesSelect your biome as you create your level, using a brush to paint biomes however you want and make cool transitions. Biomes not only change the background, but also the decorations used in the level, giving access to a wider range of items allowing for unique styles. Controller SupportAll controls are bindable, including ones for the editor! Leaderboards & StatsTry to increase your score by getting top positions on leaderboards of popular levels! Player CustomizationGive a unique look to your character to create your own in-game identity! ReplaysWatch the world record replays to see how they finish so fast! Any replays can be watched from the leaderboard and you can even export them to make a video if you want to show your skills!
On the HTML version, there should be a key to throw the ball (or a simply click anywhere) and mouse should be trapped by the camera (fps style).
The main problem with the mechanic is that the game boils down to waiting for the ball to recharge while the box is moving linearly toward the camera. Often there's no way to recover when you took a bad decision like throwing a weak ball. Adding knockback would at least add a feeling of hope when the box is too close (because right now you know that it's over way before it's over) and give the opportunity for the player to throw faster. What is the skill intended to develop here? Speed or ability to wait for a timer?