UnknownEvil's Profile

Ranked #2

6

2010 Points

Games
CLICK
2509
5

CLICK, is a minimalist platformer, where you can create platforms in order to progress through the game, and its series of levels.


CLICK v1.1
130
0

CLICK is a platformer where you create platforms in order to beat the level. Try using the lowest amount of blocks or beating the levels the fastest to end up on the leaderboard. I post updates on Twitter frequently @UnknownGamesRAD


Roasts
Game Graphics Level Design

The game is pretty decent, the art is definitely neat, but I wouldn't consider it too, too rhythmic, there isn't much you can do with the rhythm to aid you. Levels are difficult to do, overall, decent.

1 year ago

I don't see a download link. Maybe I'm just not very bright?

1 year ago

I also get a "COULD NOT LOAD PLUGINS LIST."

1 year ago
Game Graphics Mechanics

I don't know if the game is done now, or if anything has changed. But, this game is fun for a while. The cauldron kind of breaks any point in the enemies dropping the souls, and any difficulty. The art is amazing, just lovely. Almost gave me arthritis.

1 year ago

Final version will be available when I have completed ~100 levels, so several days from now as I usually make around 1 level a week, although you can play as work progresses.

1 year ago

People have expressed this to me many times, but I haven't really found it a serious problem yet.

1 year ago

Level 2 has been everyone's complaint, planning to fix it

Box is always yellow might add an effect to make it easier to find quickly

No plans to implement erasing boxes, press r to restart

Green guys are meant to push you

The double jump bug is probably real, you can also stick to corners will probably fix eventually.

11 months ago

Working on it

11 months ago

Aware fixing

11 months ago

I don't know what would have caused you to die immediately, you probably pressed R on accident. Could also be a bug.

11 months ago

Probably, by popular request, slowing down max movement speed.

11 months ago

Level 2 has been addressed.

11 months ago

Level 2 should be a bit easier to understand.

11 months ago

Level 2 has been changed to teach you what it's like. And allow some difficulty freedom in exchange for blocks / time.

11 months ago

Speed slowed down.

11 months ago

I personally believe holding jump should continue you jumping until you release it, I don't see any other use for holding it. If you only want to jump once, press it once. Blocks will not be able to be removed, press R to restart the level. I like the idea of non-aligned blocks, it creates some chaos, if you'd like to do some pixel art or even make some levels you can do that on my site @ http://unknowngames.dx.am/project/click/dev/

No idea about the second level.
Arrow keys are meant to also be allowed, I just set up control customization and I wasn't able to.
Level 2 has been changed to make it able to be built on to make it easier, in exchange for time and blocks. And to make the red no build zone more apparent.

11 months ago

Work on the "tutorial" will continue.

11 months ago

Ah, well it's R. I think I might add a tutorial of some sort ya know / a way to know.

11 months ago

It'd be nice if you actually had a download link.

11 months ago
Physics Game Graphics

Best game, 10/10 I appreciate the attention to detail. Although, if opened in chrome the cross-origin thingy ruins it. Chrome doesn't like getImageData but otherwise good. Just like a real hurricane.

10 months ago

If you'd scroll down a little bit (literally right under the game) you'd find the controls. They tell you how to move. It's a platformer where YOU make (some) platforms.

9 months ago

It looks like it's PC only, although maybe they could package it for web if they used Unity or something

9 months ago

Or like, a Java web applet

9 months ago

Maybe?

8 months ago

This is a great critique, I've seen most of these before. I will get to work on it eventually.

5 months ago

http://unknowngames.dx.am/project/click2/

(Not a sequel, just a refined version I'll be working on)

5 months ago

Press "R" to reset the level, I've rearranged the levels and added a pause button.

5 months ago

Hey, basing speed increase on high-score is a great idea! (I'd never've thought of that)

4 months ago

Could pose a problem if a pro sets a high score on a noob's phone, perhaps the first few rounds should have no difficulty change

4 months ago

Looks like the website doesn't work anymore

3 months ago

Looks like the website no longer works

3 months ago
Mechanics Tutorial/Learning Curve

Seemed like a lovely game however confusing, I tried to beat it but the lighthouse bit stuck to my mouse and I couldn't drop it or even get it to the top, it was also confusing a bit. Overall though, it was interesting and I liked it.

3 months ago
Tutorial/Learning Curve Game Graphics

Wow the b e s t game, I think the thing that will add the most value to your game is if you use MS Paint to draw sprites

3 months ago
Level Design Game Graphics

Wow! This is almost as good as beet farmer, with a little work in MS Paint this game will be 100x better! You should consider it

3 months ago

Refer to CLICK V1.1 (I think) on my account

3 months ago

Thanks, I'm going to add more levels etc. and then release it on steam for $1.99 that's the plan at least

2 months ago

Is it really still the old version, try http://unknowngames.dx.am/project/click-demo

2 months ago

It's never happened to me, what browser?

2 months ago

It probably just didn't register the keyup event

2 months ago

Check the new version :)

3 weeks ago

Actually, there shouldn't be any movement bugs. Could you tell me exactly what you mean?
Jump height should be related to how long you hold the button but it shouldn't make you jump much higher.

3 weeks ago

And... don't check the new version... the version you played is the correct version I'm pretty sure

3 weeks ago

Hey, check out the new version!

3 weeks ago

Hey check version 2.0 out!

3 weeks ago

Check out version 2.0!

3 weeks ago

Check out version 2.0 fella!

3 weeks ago

Hey, check out version 2.0, it's much better!

3 weeks ago

V2.0 solves a bunch of issues (and adds sound), you should check it out

3 weeks ago

Check out V2.0 it fixes movement issues

3 weeks ago

Check out version 2.0, it's a complete rewrite of the game from scratch (and is much, much better in my opinion)

3 weeks ago

Big update, check it out! (version 2.0)

3 weeks ago

Try version 2.0, maybe you'll understand it

3 weeks ago

Check out version 2.0, it's a complete rewrite. You might like it more :)

3 weeks ago

Hey man, check out version 2.0. I've worked on the tutorial and added support for wasd / arrows / space

3 weeks ago

See version 2.0 (of this game, on this page) it's wayyyyy better! :):)

3 weeks ago

See the new version (2.0), learning curve has been improved and I've added a leaderboard!

3 weeks ago
Mechanics Tutorial/Learning Curve

Has potential, needs work though. Read my post on your itch.io page: https://itch.io/t/288524/my-first-look#post-523396

Even though I chose Mechanics as my favorite aspect, they still need a lot of work.

3 weeks ago
Story/Writing/Dialogue

Good game, love the concept. I got some screenshots :)
I like the dialogue and it was my least favorite thing if that tells you anything.
A couple things you might need to fix though:

Game stopped here (but animation on the river was still going): https://puu.sh/Bo0pl/bf114cc7c4.png
Goblins like to follow the other people:
https://puu.sh/Bo0iF/8c2c32752e.png
Exit to menu and come back:
https://puu.sh/Bo0hy/e90cf526e3.png
Apples! (probably not a bug):
https://puu.sh/Bo0hi/8440e92ddd.png

3 weeks ago
Liked

CLICK

Hurricane Simulator 2017 (banned from itch.io)