Ranked #1788
175 Points
Azmar is an unique, ad-free, and story driven mobile RPG game. With both a Single Player mode and a huge Multi Player mode. Complete the Azmar campaign in Single Player to reach Level 15 with your Hero. Every choice you make will have consequences to the story! After Level 15, face new Single Player challenges, or fight online against other players ( for the ultimate glory! ) PS: the game is HARD. Can you even complete the Mission 1?
Hey, I tried your game and it was actually fun :) Really short though. I tried RPG maker a lot of time ago too, so nostalgia hit me a little bit.
Anyway, what I liked:
- The overall characters' graphic and dialogues, and that I could interact with objects (like the seat, one or two elements in the kitchen ecc..). It would have been nice having even more objects to interact with, or dialogues' options (maybe 2-3 replies to choose from). For example "Hey, I didn't kill anyone!"
- The combat / RPG mechanics: I love RPGs so I'm probably biased. I liked the equipments (Found a few upgrades, like the sword that was +10 damage, too bad I couldn't really test it), and the combat system. It still needs a lot of work to improve the mechanics (for example I didn't have any "Magic") but it's a good start, expecially for the first levels.
What I disliked:
- (minor): The Hero creation. It's nothing major but it needs a "canc" button (spent 2 mins before understanding I had to press esc to delete a character). Also, there are too many sound effects: when changing letters I wouldn't make any sound. And the "changing letter" sound should be the "clicking letter" sound.
- The combat / RPG mechanics: This is in both lists, because it has potentional, but it isn't expanded enough. Obviously it's just a demo, but I would have loved to have more than just "Attack". Also, it would be nice to see the enemies' life bar somewhere.
The Potion restores 500hp (I have 80hp). Maybe it should restore 100% HP, or, even better, just 50% hp (seems overpowered otherwise)
Overall, it was fun for a demo. It would have been nice seeing more about the combat system though.