An incremental game about probability manipulation, cards, and rolling ridiculous amounts of dice. You play by rolling 1000-sided dice, and attack your opponent only on certain rolls. But this is no mere game of chance: you will be offered a customizable deck of cards that you can use to tip the scales in your favor. Fully customizable deck of cards Cards generated procedurally, with effects such as increasing your number of dice, forcing or forbidding certain rolls, or even altering the number of sides on the dice Enemies generated by combining multiple random parts, resulting in a wide variety of possible combinations with different attributes, abilities and appearance Incremental progression. Your first enemies will have under a hundred health, but before you realize it you will be facing foes with a trillion health that require a quadrillion dice to take down Endless number of enemies of increasing difficulty to defeat. What is the highest rank you can reach? Any feedback appreciated. Anyway, thanks for your time. Cheers.
Thanks for trying it out!
Yes, an interactive tutorial is definitely in my list of priorities. The game is already weird enough as it is, and walls of text aren't exactly the best of teachers. Making the effects of the cards more visual would also help for sure.
Still, thanks for the feedback!