An obstacle course collectathon inspired by classic NES platformers.
It feels good to jump and the ability to choose how high you jump is always a plus. The dark theme is pleasing to the eye. I'm not sure if it's a feature, but you get a point each time you jump, not when you clear a pit. It would make more sense to be rewarded for making the jump, rather than jumping in the first place. The little detail of kicking up dust as you move is cool. Overall, I'd say this is a solid prototype with a lot of potential.2 months ago