A perspective puzzle platformer about a cube, fallen from the boundless sky, on a poetic adventure through a dark and bottomless hole of life in a cubic metropolis facing numerous hardships to finally step out of the hole into a world of color and light. It features deadly traps based on illusions of the perspective. Each world is populated around cubes which are suburbs of the larger metropolis. UNIQUE MECHANICS: Having a unique perspective manipulation puzzle solving mechanism as a core feature STYLIST: Portraying a whole new cubical world with a minimalist style where a fallen cube fight its way back to color and light. VOYAGE: Through cubical world from pitch black hollow land and heated inferno, to the fallen cities and Cubicopolis. EXTRAVAGANT: Complex structures using simple machinations of the cubic world.
You know Tic Tac Toe right?Now imagine a 4x4 board where Four of your moves form a SQUARE..And both these games are extended to larger boards upto 12x12 by introducing Blocking moves------------If you are interested, here's a generic NxN Tic Tac Toe AI logic and visualize AI decision making for one move
A fast paced puzzle game featuring cute flowers and power over the elements A game where you have to battle the elements, by using elements, in order to terraform the landscape in order to accomplish randomly selected goals, on a randomly generated map.Originally created for LD34, we are looking to finish this and add a list of new features now that the holiday season is over, but need more feedback to pick a good direction.
* Now You See Me is a point-and-click horror game where players are thrown into random locations and must find the ghost that lurks within! * Find the ghost before it finds you - time is of the essence! * You only have 5 attempts before the ghost attacks! After that, you'll have to wait for your courage to return. * Use your "Sacred Finger" and drive the ghosts away! * Inspired by the "When you see it" internet memes!
A free, elegant, infinite puzzle game in which your past actions are your only obstacle. Kind of like a hexagonal tetris. Beautiful hand-drawn 2D animations and buttery-smooth effects. iOS only (for now).
Solve puzzles with gravity, compete with your friends, and help a lonely astronaut find his way home! DOWNLOAD THE FREE VERSION (with ads): http://bit.ly/gravlfree You get to manipulate the force of gravity... That's right. Newton's Laws don't apply here. In GRAVL, you compete with your friends to help Phil the Astronaut collect the most Fuel Cells, in the shortest amount of time, so he can refuel his spaceship and go back to his home planet. Phil is an astronaut working for a new space program, Gravitational Readjusters of Acute Vicissitudes of Levitation, also called GRAVL. His spaceship is stranded in space and he needs to find more fuel. In a strangely convenient turn of events, Phil encounters an ice planet with Fuel Cells lying around everywhere. You must help him before it's too late! FEATURES• NO ADS!• Stunning graphics in full HD!• 25 unique levels designed to make your brain hurt. More coming soon!• 10+ types of interactive gravity switches (including rotators, timed switches, bouncy switches). More coming soon!• Achievements and leaderboards on Google Game Services so you can compete with your friends!• Cloud Save enabled when you login with Google+ so your game progress is never lost, even when you switch from the Free version!• One very cute little astronaut.
This is a game about making physical animations. Make your character strike poses and solve each level.Pose your character, press play, if it doesn't work, retry!
RePete is a 2D puzzle platformer about time travel and self-cooperation. You are Pete, a normal guy with abnormal abilities. Loop back in time and help your past self collect gems, solve puzzles, and reach new heights! RePete features four worlds, each introducing new gameplay elements, with over 60 challenging levels to test your ability to work with yourself. The demo version features the first two worlds so you can try before you buy!
Shabda is an early prototype of a upcoming game that relies completely on spatial 3d(binaural) sound for navigation. There is a difference between 3d audio and spatial(binaural audio). Binaural audio uses special sounds to trick your brain to position sounds in 3d space as if they were real. With that, you can actually understand how close, far, up or down something is in relation to your head. A first prototype demo is also available with a simple demonstration of game mechanics. In order to run and play it with spatial sound, you need to enable HRTF in your sound system. Please note that without HRTF enabled, it will be close to impossible to play Shabda, as the sounds will just be regular stereo.
Room To Grow started out as a competition between my friend and I, but escalated into a simple interesting puzzleish game. You start out extremely zoomed in and on level 1, with 0 points and 300 health. Your goal is to get the required score for the level and move on, but along the way you will need to attempt to collect zoomer orbs; purple orbs that zoom out the camera slightly. Currently I update the game ever 2~3 days, and with each updates usually comes a new level.