A small game I made over the week. It's not complete and chances are that I won't even release a new build onto here, I'm only looking for feedback.Features:- Platforms, but every single time the player jumps, the platforms change
The smallest metroid you will ever play. Made this using unity in about a day. This is a webGl version you can play on itch(https://nitinkumar25195.itch.io/thesmallestmetroidever) and newgrounds(newgrounds.com/portal/view/709662)
Join Mr Monocle in an epic adventure across 8 exciting levels. Travel through Steampunk London taking on the onslaught of renegade robot servants turned bad! Can you find all the secrets? Use springs, switches, Rocket Blocks and take on several enemy in this fun silly adventure inspired by the great platform games of old. Features: Controller support (Xbox 360 controllers) 8 levels Lots of secrets everywhere Classic responsive gameplay Cute 8 bit pixelart
Ready to play with Candies in the Plasticine world? Lollipops, caramels, chocolates, toffees, a bubble gum, a sugar, gummy bears and other friends waiting to play with you. They think that you are the best player. Collect so more coins as you can to unlock all of them. The Candies like fly in the sugar rocket. Don't forget to upgrade it and other powerups to the maximum level. Game story:For a 100 years candies lived happily ever after behind a sweet wall. But one day a hungry child has come and crushed the wall.Game features:- Simple and fun game play- One touch game- Collect all 50 candies!- Unbelievable Plasticine graphics- Different locations- Fantastic music- Crazy humorRun with candies throw different locations. What location you like more: summer adventure, sprint and winter, dark forest or dungeon? Maybe you like to run inside hungry boy body?
This is a prototype for a platformer I'm making with more advanced basics than my previous game Cowboizz. Roast me!Shoutout to my friend BTC for making the music for the game. SoundcloudArt by Samu. Deviantart
Super Frog's Quest is a platformer reminiscent of the classic SNES era. The game is about a yet to be named frog who must rescue the tadpoles and his froggy family from the organized army of flies. Our friend will also encounter all sorts of other dangerous creatures and must use his frog abilities to conquer his foes.At the moment, I've released a short demo to give players an idea of the final game. Posting this here to hopefully get some feedback and see what people think of it.I'd recommend using a controller, preferrably an XBox controller. You may have to restart the game if you plug in the controller after the game is already loaded.Controls are explained in the How To section of the game. Let me know what you think! :)
CubeRun is a Temple Run-like platformer with proceduraly generated obstacles. This is my first game so keep that in mind, please.Get the game assets.Thanks for your feedback.
Somewhere in the Distance is an adventure platforming game that focuses on a boy named Blu searching for his brother, who was taken by a man of questionable reputation. Join Blu on his quest as he braves challenging obstacles, and meets new friends (and foes) along the way, all while coping with the loss of someone special. Contains traditional platforming gameplay with old school challenge and a thoughtful story, along with original sprite work and music. Controls Left, Right - MoveUp - JumpX - InteractEnter - Advance TextQ - Pause
You are a ninja who hates being looked at. Make sure nobody can stare at you while you try to get the lollipop!The site doesn't let me do anything over 2MB.Click for a longer gif.
You're Ultra, a little violet square lost in all the colors. Your goal is to reach the UltraViolet color by passing through 70 unique levels. Be careful, there are many enemies on your way ! There are 9 different types of enemies, teleporters, spades...A mix between Mario and Bomberman, playable on mobile ! Please roast it. Need feedback on graphics. I hid my lack of graphic skills behind arcade style and particles (I'm a programer...). So if you find something I can improve, without graphic skills I would be pleased to do so ! In beta on android and iOS : AndroidiOS
Steam Page: http://store.steampowered.com/app/800520/Just_a_Jumping_Square/Just a Jumping Square is a challenging minimalist platformer game, the goal is simple, collect all the tokens from the level without die. Get relaxed with the background music at the same time you get frustrated trying to complete a level.Non-Linear progress, you can complete the levels in order or If you can't complete a level just skip it and go to the next, you can reach the final level without complete every previous levels.If you want a harder challenge (even harder!?) try to get all the Steam achievements.FEATURES:-Jump between platforms to collect the tokens, don't touch the spikes please ;)-Non-Linear gameplay, you can skip some levels if you want to.-Jump in the air (not double jump).-From easy to hard, start from easy levels ends with really hard levels.-Increase the difficult with the steam achievements.
Old-school arcadic platformer with a revolutionary twist on controls! Featureing a variety of challenging levels, enemies, and obstacles, which require a great deal of physical agility and balance to complete!
Huey is a classic 2D platform game combined with original puzzle elements. It is a game full of surprises. Guide Huey through various levels, gather various pickups and avoid dangerous enemies as you try to reach the level exit. Run, roll, ride, swim and climb your way through exotic worlds, explore hidden areas and fight level bosses. 5 different worlds with more than 30 levels 25 unique enemies Challenging boss fights Filled with secrets and hidden areas Original pixel graphics Nonstop retro platforming action Get it on google play:https://play.google.com/store/apps/details?id=com.fragmenttwo.huey.revisited
A Platformer game with a lot of Parkour and yes the last level is possibleAnd the collision is a bit off (it is a box) because if i made my collision normal it would push the sprite in the blocks.Have fun! :)
The Last Ruin is a PixelArt platformer, you have to jump from ruin to ruin without falling, the platforms are randomly created as you go so the level is infinite the goal being to make the best score possible to unlock more levels. Each level will have its particularities, some with boss.