'The fast-paced platformer where gravity moves with you.' Think that about sums it up. Any and all feedback is appreciated, and don't be afraid to be honest, even if you feel a bit harsh doing so. Only way any of us can improve. Oh, and if you'd be as nice, could you also give your opinion on the the potential alternative names, or better yet, suggest one yourself? Thank you. :)
Smintheus is a 2D puzzle adventure game with crafting and survival RPG elements GameplayHybrid of classical puzzle , adventure and old school RPG genres with some experimental gameplay twists. Smintheus involves linear exploration, fighting against enemies, talking to different characters, having quests and solving puzzles both in classical way and Smintheus way, which is all about crafting gadgets and placing them at right place and right time. Main villain, who'll appear from time to time, will provide major challenge and boost up game's stealth mechanic at certain moments. ExploreSubmerge into wacky and bizarre world of Smintheus inspired by golden era cartoons. On your way you'll meet a lot of traps and other kinds of dangerous obstacles and meet various quirky characters that will introduce you to the game plot. Craft GadgetsSmintheus core feature is crafting. You can craft different gadgets that will either aid you against hostile environment or help you solve puzzles and avoid obstacles. Solve PuzzlesEncounter classical puzzles with box moving, pressure plate triggering and switch toggling. With addition to that, you'll meet unique puzzles that will involve gadget crafting, enemy manipulation, stealth mechanics and other crafty things unique to certain levels. FightPrepare for some beating! Various tools like pipe wrench and offensive gadgets such as bear trap will be your main tactical solution against hostile creatures that inhabit the world of Smintheus. Game is full of secrets and cultural references of past and modern times. Versatile settings will help you to adjust game however you want it. Although game offers relatively slow gameplay experience it grants ability to change game speed. For controls, you can use keyboard or joystick or even mouse. Could be used all controls at the same time if that's your wish.Story IntroGerald the mouse, a young craftsman was forced to leave his home village due to danger emanating from the local dweller, Lanky the cat. The cat simply became obsessed with destroying the poor mouse without giving any explanations for his hateful desire. With failed attempts to fight the cat there was nothing left to do for Gerald but to run away for his life... Beta This beta version is specially released for playtesting. Since it's still under development I decided to cut on game levels thus leaving first 8 introduction levels. The rest of game works fine, at least it should. If you encounter any bugs then post them here, in itch.io commentary section. If you'll have app crash then check out "error_log.txt" in game folder and post its contents as well. Make sure you check in-game Options. Game provides versatile customization, tweak it to your needs. Walking through the beta should take 1 hour in average. It's possible to do speedrun in 20 minutes. The most important thing is your feedback. The game's not ideal so I need that feedback to make it better. I really want to know what you think about this game. Post your thoughts, suggestions, critics or simply your impressions - I'll be glad to read them. Have a nice gameplay experience! :)
Buy a used space fighter, stock up on equipment and supplies and go make money by transporting cargo or being a pirate and attacking other ships. Game in active development.The game is available through itch.io. Here's a free download key exclusively for Roast My Game users: https://dent2.itch.io/space-dust/download/sTMT_pq59mP_N0jTM3L_Wkp7PxrH42O7DvyS0fywIn case of problems, e-mail email@example.com or tweet @SpaceDustGame
Super Frog's Quest is a platformer reminiscent of the classic SNES era. The game is about a yet to be named frog who must rescue the tadpoles and his froggy family from the organized army of flies. Our friend will also encounter all sorts of other dangerous creatures and must use his frog abilities to conquer his foes.At the moment, I've released a short demo to give players an idea of the final game. Posting this here to hopefully get some feedback and see what people think of it.I'd recommend using a controller, preferrably an XBox controller. You may have to restart the game if you plug in the controller after the game is already loaded.Controls are explained in the How To section of the game. Let me know what you think! :)
Spook Troop is a game where you fight an endless onslaught of enemies that get progressively harder as you go. It is a fast-paced and twitch reaction game that requires the player to think and act/react fast to what is shown on screen! Compete against your family and friends for the high-score! Has anyone been able to defeat all bosses yet?You control a red-haired boy and a pink-haired girl as they run away from a pair of huge white hands. On the way, enemies come down from the top of the screen - Which you need to defeat in order to stay alive, as your health bars gradually depletes -, and the more you defeat, the more varied the enemies become. Each player also has a weapon meter, which once filled, will drop one of 4 weapons available for each character (for a total of 8 weapons) . Every ~50 enemies defeated, the players have to defeat one of eight bosses, each with different attack patterns and movement types. Once the boss has been defeated, the players advance to the next of one of the four stages. Each of the stages has a different set of enemies and different backgrounds and sweet NES-styled synthesized tracks. Once you finish all stages, the game loops - but the enemies take more damage to be killed, so it's an extra challenge. In multiplayer co-op, the players are able to revive each other by simply killing enough enemies and filling a revive bar. While on single player, the player does not have that hability, but all of the weapons are available.• Fast paced, twitch-reaction retro game• Awesome 8-bit NES style soundtrack• Inspired by many arcade and videogame classics• Different roster of enemies and bosses• The only ads in the game are in the loading screen, no in-app purchasesFollow the game on Facebook for art, announcement and gameplays!https://www.facebook.com/spooktroopgame/
CubeRun is a Temple Run-like platformer with proceduraly generated obstacles. This is my first game so keep that in mind, please.Get the game assets.Thanks for your feedback.
A casual RPG for those who like to relax...Untapped is a highly unfinished WIP and I am releasing it here essentially for Alpha testing.While lots of effort has gone into the art, music and narrative elements, they are essentially a wrapper for a 'tap simulator'.Save the world from evil one monster at a time as you travel around defeating your enemies by tapping the moving targets.The save game feature is fully implemented but using it is unintuitive. You must stand next to one of the beds in the starting house and tap the bed. This will also refill the players health fully.**Clicking the bottom left corner of the starting bedroom will reset a save game** This will be removed in the next version.Click or drag items from your inventory to the weapon and gear slots up top. Click a consumable item to use/consume it.The player must tap or click the screen to move around the game world. Buttons will appear over doors allowing for interaction.The game was designed to be playable by young children as well as the elderly.The game was primarily designed to be played in portrait orientation, however since twitter etc hate portraits I have also included landscape orientation.There are probably about 2 hours of gameplay. Only really the critical path is fleshed out . Dialogue was written in VisualStudio while coding and definately needs a lot of work.Is this product viable? Is the main question I want to answer. Would the finished product be something you would play? Your feed back is very valuable and I look forward to it :)
1+1 is zero is an addictive endless game where its up to you to save as many dots as possible from collision. Work your way up as they get faster and faster. Collect specials and get the advantage that will save you from a early GAME OVER :) # Score the Highscore # Draw lines and connect the dots # Connect with facebook and compare your highscore with your friends
Relentless twin-stick shooter with rogue-lite mechanics set in the roaring 80's. Snatch. Zap. Repeat. Synopsis It’s the 80’s all over again. Only this time, the human race has more than an obnoxious pop culture to contend with. With World War III nearing its demise, Earth only just begins to catch its breath when it is threatened by yet another menace. Unlike the preposterous mullets of its inhabitants however, this one’s invisible – a parasitic organism capable of making hosts of unsuspecting human beings, consuming what’s left of their souls and wreaking unfathomable havoc. And it’s spreading. With a vengeance. Martial laws have been declared to make way for a global hunt, battle-hardened law enforcers have made allies of the most degenerate of criminals, while the rest of the world is paralysed with paranoia; yet who can be trusted? Who can see it, let alone destroy it? That’s for them to worry about. For you are the enemy. You are the organism with a mission. You are… HyperParasite.Features Relentless top-down, shoot 'em up action! Being able to snatch the bodies of nearly every weapon-wielding homosapien you encounter ensures bullet hell almost never ceases.Intelligent zapping! A happy trigger-finger alone won't suffice; multiple character classes, host-specific abilities and a skill-based progression system means you'll be working to one-up the human race even without bullets.Extreme level re-playability Procedurally generated levels, multiple game-play objectives, grueling waves of enemies and deranged bosses, all while the possibility of perma-death looms; prepare to die. A lot. Nostalgia ...perpetuated by a unique 3D-pixelated art style, absurdly bright neons, obnoxious styling and robotic synthesizer sounds. It's the roaring 80's alright, with a dash of dystopia.
Description: Dragonchess is a three-dimensional fantasy chess variant created by Gary Gygax, co-creator of the famed role-playing game Dungeons & Dragons. Rules can be found here Features: 15 kinds of pieces, some of which have unique abilities you don't remember about till they completely ruin your strategy! 3 boards. Surprise your opponent with a sudden attack from above or below! Local hot-seat multiplayer. Got 4 moves Scholar's mate from a friend back in the days? Well, here you can win in just two moves and have your vengeance! AI as dumb as it can be. Tired of playing against clever friend (or do you just have none?)? Play against the dumbest AI in history of chess, win it in a split second and be proud of yourself for the rest of the day! Tired of playing in general? Grab some popcorn, set a fight between two dummies, and watch as they move pieces around, desperately trying to understand how to play this game! Amaizing soundtrack (but just one). Credits to Random Mynd for his awesome music. The game can be found here (this service wouldn't take our slithtly bigger than 20 Mb app :D)Think that this game can be done better? All the source code is here
Caveman - Running with dinosaurs is an action-packed arcade-style game, set in a pre-historic world full of dinosaurs and other dangerous creatures.
"Harry and Larry" is an obstacle course game coming soon to iPhone and iPad. In their first animated adventure, Harry and Larry compete in the annual Grocery Run obstacle course. The player must guide the Harry and Larry twins and their grocery cart through 24 aisles. It's really easy to pick up and play. The controls are just one thumb moving Harry and Larry up and down, while they automatically fly forward. There's plenty of treats to collect from colorful fruit such as pineapples and strawberries, to sweets such as candy canes and cupcakes. There's also plenty of obstacles to crash into such as fish crates, tires, and other random stuff. The game also features power-ups such as a shield, invincibility, speed-ups, and speed-downs to help the player as the levels increase in speed. Let me know what you think! The iOS beta version is ready on TestFlight. This version 1.01 includes nearly everything. Full levels, cut scenes, music, and sound effects. It's just missing some in-game voiceovers. If you're interested, email me at firstname.lastname@example.org, and I'll send you an invite! Any feedback is appreciated!
Gamepads and friends strongly recommended !CHOP is an arena fighting game with a twist : your goal is not to have the highest kill count but to escape the arena through a portal. Pre-order and support the game now on KickstarterA bloodthirsty frenzy around a pizza and beer(s), what's best ?CHOP offers a pure local multiplayer experience, halfway betweenparty games and competitive fighting games. With a one-hit kill mechanic and instant respawn, CHOP is accessible in its gameplay while offering a really strategic dimension. Think of Towerfall on steroids. Mix it with DOOM and Mortal Kombat, then add more steroids to it.Blood and guts in a torn apart world, with a comic book vibe : CHOP speaks to those who like gore, comics, post-apo and are eager to get back to the golden age of local multiplayer.
Somewhere in the Distance is an adventure platforming game that focuses on a boy named Blu searching for his brother, who was taken by a man of questionable reputation. Join Blu on his quest as he braves challenging obstacles, and meets new friends (and foes) along the way, all while coping with the loss of someone special. Contains traditional platforming gameplay with old school challenge and a thoughtful story, along with original sprite work and music. Controls Left, Right - MoveUp - JumpX - InteractEnter - Advance TextQ - Pause