Voxel based adventure game where you craft items, research tiers of technology, mine rare minerals, explore and have fun! This game is in development so I'll be ironing out wrinkles and adding more features. I'm eager for suggestions, tell me how I can improve the game!
All you do is run around there is really no point to it but ehh play it anyways and judge it all you want.
A super fun mafia game where you do three major things, build your city, compete against families, and cause the greatest Mafia Disaster you can. Any and all download buttons will just bring you to the site so play it there without downloading and share with friends.
They don't have arcade as a genre. That is just sad.The controls are L/R arrow keys to rotate ship. Up arrow for thrust. LCtrl/Space to fire. RShift/RCtrl/Down arrow for shield. P to pause game and N to start new game.To enter high score, R/L arrow to select letter and RShift to advance to next letter.This is a remade version of Asteroids Deluxe from Atari. I've made some minor improvements to the game, but other than that it is duplicated with much love. I have loved this game since I was a kid in the 80s, since this game came out in 1980. I have also shared the source code, it was made in Visual Studio 2017 using MonoGame 3.6.X. I'm very proud of my code, as I've learned so much over the years. I made a simple vector based-PO library for the game, or some may call it a simple game engine. Feel free to use it however you like. Even the letters and numbers are made using it. You may also need the .NET 4.7 runtime, it can be downloaded here. You can see the project GitHub web page here.
Sir Hopsalot is a retro inspired (pixel graphics) endless runner designed for those who want a bit of an adventure during every day down time. Use your double jump to avoid the obstacles as long as you can!One reviewer* said have referred to it as the "best endless runner with a knight in it...possibly ever."*Said reviewer is my cat.
It's a huge descent with a high speed through the green plains and cliffs. Arcade where you have to find out a Crystal and save the World from a coming disaster. Pick up your sphere and let's start the trip! From little slopes to dangerous canyons - it's time to start your beautiful journey.
V of War, a VR-FPS game with mature off-line promotion practices, is now upgraded to a cross-platform online game. We adopted less VR equipment, better experience and real cross-platform game mechanism in game. More popular modes have been developing (ex. MOBA, Battle Royale etc.) . Successful Practice V of War is a VR-FPS game presented by NINED VR. By Oct, 2017, we have held more than 400 contest in China, including experiential store, shopping malls and exhibitions etc. Famous contest like Electronic Sport China Cup, and competitions held during 2017 China Joy and ‘Internet +’ Expo caught a lot of attention from players and media. 30,000+ players had played V of War during these contests. During the long-term offline operation, V of War have gathered a lot of VR game data, we can say it is a successful to-B offline VR game. The new version of V of War is upgraded to cross-platform e-sports game. We would based the game on the previous successful product, improving the gaming experience, making it more user-friendly. We are willing to be the pioneer of VR content. Special Cross-platform Mechanism Cross-platform Mechanism：Endow PC/VR players with different game roles based on the difference of PC/VR interaction model. PC Role (Human character): 1. Master of different types of weapons; 2. Flexible movement, many sniping points available on map. VR Role (Mech): 1. Duel wielding and stronger defense; 2. Speedy movement, shielding and soaring available.
Hello!I've been working in a game called An excuse of game, for real, and i need some feedback. So what is the game about? The game will be a town-management with turn-based combat. With focus on developing your characters. But right now there's only the combat system on. So i would like some feedback in what should be the focus of development to make it a better experience.(i know it has a long way to go, but feedback would help me to see what's the biggest priority to work on) Also recently the artist joined the development, less than a week, so bear in mind the game is mostly no graphical.(We are already working on that)
You start as Mac a loveable little phagocyte eating as much bacteria as he can. You must be careful to avoid crushing collagen fibers, neurotic nerve cells, toxic toxoplasmosis and lingering listeria. The measure of success is how far you can travel in the connective tissue as this plucky little phagocyte just trying to eat some bacteria. Collect enough bacteria and you can unlock some of Macs' friends.
Want to your improve your eye and finger coordination to attain a super reflexive state in a fun & effective manner ?Burstly promises you to train your brain & activate the mind by forcing you in a focused conscious state.Burstly is an action arcade game which is simple, but with endless fun. Touch your finger anywhere on the screen and slide on to avoid the traps and collect points.burstly is BORN for those who NEVER GIVE UP easily in real life. :) I don't know if this is a bad game but you might want to play now
Click Click Cubes is a simple, and addictive game. It's a game, in which you must click cubes, each coming with their own traits. You must tap the correct cubes, and you must tap them quickly. This game will test your reactions, so be ready! This game works without WiFi, or Mobile Data. This means you can play this game off-line without any internet connection at all. You can play it anywhere without needing to worry about your connection. Show your friends how great you are at this game! This game isn't a turn based game, and this game will test your reactions. Many of the cubes within the games have a cooldown, and if you aren't fast enough, a cube which could have earned you points, may end up costing you, or even worse, make you lose out on a potential high score. This game has no preset levels. This game starts off with one cube, and progresses to a 6x6 grid of cubes, spawning more cubes as you tap on cubes. This means this game will be different every time, and you'll have to figure out what every cube does in order to get a high score. Good luck! This game is mostly randomised, with various things within this game happening within intervals, for example, a bonus stage (Whenever all boxes are cleared, and a green box appears) occurs at 50, 100, 200, 400... points, and it keeps on doubling. There are currently 8 different cube types within the game, and there may or may not be more within future updates. Each box type comes with its own unique attributes, and provide different effects. Figuring out how each box type performs differently from the rest is key in getting a higher score. Have fun, and thank you for playing my game!