Hello, and welcome to the Oeuvre!
Every time you die in this simple platformer, you unlock an accessibility feature: slower game speed, easier level design, lower gravity, etc.
However, if you manage to beat a level in under the given death count, you unlock a PERMANENT movement ability. This goes from simple coyote time to advanced Whirlwind Maneuvers and Fall Stops.
Finally, if you beat the clock in any given level, you unlock a new palette to use! How cool is that?!?!
You can also deactivate helping abilities or movement abilities, make all unlocked from the start or choose when to increase your death count.
baxzxd6 7 months agoMechanics Tutorial/Learning Curve
ZbyszekKielbasa 7 months agoGame Graphics Controls
ZbyszekKielbasa 7 months agoOh yeah, and add more level mechanics, spikes and one way platforms can't carry the game by themselves
milobrandt 7 months agoGame Graphics Mechanics
10 Second Shuriken is a fps platformer. Speedrun your way through levels destroying all the enemies as quickly as you possibly can to get a legendary 3 star rating. JUMP your way through sky islands, enemy projectiles and lasers as you attempt this task in 10 SECONDS.
You control the ball forever moving up or down (using A & D, Arrow keys or clicking with mouse on each side of screen), can you manoeuvre between the many hazards awaiting ahead? Work in progress, and many more levels are coming.