Super Tilt Bro. for NES is a NES homebrew, featuring a fighting gameplay largely inspired by the Super Smash Bros. series.
Status: nearing end of beta
Platforms: NES, Famicom, NES emulator
Price tag: $0 (ROM download), estimated $30 NES cartridge
Features:
- Intense 2 players versus fighting
- Can run on actual NES and Famicom
- Free NES ROM download to play in an emulator
- Artificial intelligence for 1-player plays
- 4 stages to select from
Please roast my game:
As the game is nearing the end of beta, it would be interesting to know how good/bad it is from external point of view. And if there are big flaws that I am not aware of. Feedback can also help figure a target price tag for a version released on cartridge.
Here some things to keep an eye on while testing:
- Are the controls easy to get?
- Are the controls pleasant?
- Are the stages good (can you rate it from favorite to worst)?
- Are graphics acceptable for a NES game?
- Anything that you would like to change or keep as it is now.
Some things I'd like to know about your play session:
- Were you playing versus AI, versus a friend or both?
- Were you playing with a keyboard or some retro-gamepad?
- Did you played Smash Bros or any fangame before?
- Are you regularly playing actual 8-16bits games? (retro or homebrew)
Note that the version 1.0 is nearing end of beta, but I actually plan on working on a 2.0 after that (with an improved engine). So do not hesitate to talk about big changes, there may be good ideas for the future :)