School Fight

by

Select your party of three characters and become the strongest kid at school. There are six different classes to choose from: strength (bully, wally, sportskid), assholiness (squealer, rich kid) and intelligence (nerd). Battle it out in turn-based 3vs3 matches. All characters attack at the same time in this brawl. 

How to play: click your character (left), choose an attack type and click on the enemy (right) you want to attack. The icons represent the different types. Fist is sttength, glasses are intelligence and the middlefinger is assholiness. The shield is for defending. A defending character only takes half damage that round.

The game uses a triangle principle. Strength attacks are good against intelligence type enemies, bad against enemies with a high assholiness stat. Intelligence attacks are good against assholiness type enemies, bad against enemies with high strength stat. Assholiness attacks are good against strength type enemies, bad against enemies with high intelligence stat.

- added items
- stink bomb: inflicts 20% damage to all enemies
- snack: replenishes 30% health for each character
- each character surviving a battle gives you a survival point
- your first 5 and first 10 survivalpoints gives you more items each

- more animations including visual feedback when hit
- new classes
- improved balancing
- maybe more items
- maybe a third minigame

Roasts

MestariSSD 3 years ago

Mechanics Story/Writing/Dialogue
The best part of the game atleast for me, was the Mechanics. really liked that certain types are weak to others. I believe that the game would be better with something like story mode, that already is in upcoming features. Overall i would say that it is okay.
Reply

EckeEcke 3 years ago

Thanks for your roast. I was aiming for a battle system that is easy to understand yet offering enough possibilities to play strategically. I will probably add like one or two more tweaks to it like formations. Also when adding Story mode the game should not be longer than 5 minutes. Otherwise it would get kinda boring.
Reply

AubriellaRoastgirl2 3 years ago

Game Graphics Level Design
I like your game graphics but yor level design is not better than mine instead its worser then mine so guess your game is ok.
Reply

EckeEcke 3 years ago

Thanks. If you upload your game I will give it a try. 4
Reply

StupidDeveloper84 3 years ago

UI Graphics Controls
This game is amazing!!! I like the ui alot! the controls where a little hard but it was ok.
Reply

EckeEcke 3 years ago

Thanks, man! Yeah, the battle menu is one thing I gotta improve in the future.
Reply

niterurice 3 years ago

Animation Tutorial/Learning Curve
in escene is interesting but i really need some tutorial or some text to tell the player what to do
Reply

EckeEcke 3 years ago

Thanks. I will add a button to open a "How to Play" page on the title screen.
Reply

niterurice 3 years ago

maybe if you have a little more time or willing to do, like a small animation of a "story" and a single 1 vs 1 fight where you could put some arrows step by step on how to play.

AND
maybe if you have a little more more more time put some feedback on attacks to know with more impact if that action do damage just to make it more teatrical.


Reply

EckeEcke 3 years ago

Thanks for sharing your ideas! :)
For now I added a simple how to play page. When I find more time animations will be way to go. Also the audio/visual feedback depending on attack is really good. I will at least add the damage dealt to the battle ticker and maybe color the number differently.
Reply

shunyu1013 3 years ago

Mechanics Story/Writing/Dialogue
Wow, really fun game to play, the pairing of different kids really make so much of possibility! Just that their move wording goes too fast, if can make it stop after each turn, let me have a look what move enemy does, then it would be great!
Reply

EckeEcke 3 years ago

Thanks! Did you make it to the minigame? ;)

I will look for a way to show the battleticker a bit longer and combine it with some visual feedback.
Reply

staroyale-io 3 years ago

Mechanics Tutorial/Learning Curve
Love the concept, a very unique idea for a game, and love the little dialogue the characters have. However, it does need a little bit of a tutorial mode I think, something that helps the user experience the different types and their effectiveness in like a 1 on 1 style. For example, you could have the Wally character as the enemy and the tutorial says you need high assholiness to beat Wally, so the user can need to choose a good character for that, and maybe have like 3 rounds of this where its two 1v1 and then a final 2v2 so it helps the user grow with the format. Overall awesome game and look forward to seeing the updates and progress!
Reply

EckeEcke 3 years ago

Thanks! You're right. A better tutorial is really necessary. I will try to implement a better tutorial. Your idea is very good. Maybe I can solve it this way.
Reply

digimi 3 years ago

Mechanics Tutorial/Learning Curve
The sound is great. There's just a lack of tutorial.
Reply
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