Ruin A Game is an Endless Runner in a futuristic style where you have to complete challenges to unlock new Skills and objects. It will future a story about crazy developers, greedy publishers and the best way to ruin a game!
The project is currently heavy in development!
Check out the latest alpha version. After your tried it give as some feedback what you liked and disliked so we can continually improve and deliver a better experience!
Minimum system requirements:4 gb ram, Nvidia gt 710, Intel I3 dual core
Recommended system requirements:8gb ram,Amd RX 570 or Nvidia GTX 1060, Intel I5 6600
Today I want to Announcing that we will try to release every week a Mini update to cross the gab between the big updates!
Here the Patch notes:
Add a new platform with an Enemy Robot
Add a new stund
Add an input option to shoot with Right CtrFixed some lighting problems
The next thing we are looking in to is an upgradet Dialog system and an Story!
Berneons 7 months agoGame Graphics
HectagonEntertainment 6 months agoThank you! Stay tuned for the next update!
ONE_EDITOR_GAMES 6 months agoGame Graphics Controls
HectagonEntertainment 6 months agoThank you very much! I would like to now what exactlie you disliked off the controls and how you think I can improve them?
Nolay 6 months agoGame Graphics Controls
HectagonEntertainment 6 months agoI am glad you are liking the game, I have some quastion about your game experience. 1.Had you try the Tutorial or did you find the controls in general confusing?
Nolay 5 months agoI found them confusing in the beginning like in every game but in the end they were easy.
RichterRSA 6 months agoLevel Design UI Graphics
HectagonEntertainment 6 months agoThank you very much exactlie thats the feedback I am looking for. I have some quastions about the game experience. 1.Did the controls feel to unresponsive or to fast, do you think an sensetivity slider would help or is some thing complitlie different the problem? 2. Do you find the UI to complicated, do you think a cleaner Font type would improve it? 3. On what a resolution did you play the game?
RichterRSA 6 months ago1. The controls were only unresponsive when turning around corners. When you are going straight it works well enough.
HectagonEntertainment 6 months agoAgen Thank you very much for your feedback and stay tuned for the next update!
RichterRSA 6 months agoWill do! Anyway, roast my game if you get a chance.
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