On Lights Off: Ultimate Puzzle is a game about turning on & off the lights. What makes it unique is the logic behind the game. 6 switches with different behaviors and very difficult levels will make the players think.
- 50 stages with 10 special stages
- 10 difficulty level with increasing stages
- 6 different switches
- In game tutorial: you don't need to play starting tutorial to learn the logic!
- 12 languages
This update fixes some audio bugs.
haidouk 2 years agoGame Graphics Tutorial/Learning Curve
Foxenon 2 years agoThanks for your detailed review. Most of the users are in same opinion with you, and I totally agree. The problem is that, 6 different switches has 6 different behaviours and I don't have any other chance to inform the player other than a tutorial. However I would say the player whenever s/he wants to leave the tutorial, back button is working. I know that it is hard to understand in the beginning, and each 5th game is about spot lights. However, I added a skipping button for players to leave these sepecial stages. I see that I am not successful about indicating UI and gameplay :) What I can do for the game is, I can remove the tutorial in the beginning, because whenever you want to play tutorial, you can easily find it on homepage. Next time when I create a new game, I will pat attention about your concerns :)
Room To Grow started out as a competition between my friend and I, but escalated into a simple interesting puzzleish game. You start out extremely zoomed in and on level 1, with 0 points and 300 health. Your goal is to get the required score for the level and move on, but along the way you will need to attempt to collect zoomer orbs; purple orbs that zoom out the camera slightly. Currently I update the game ever 2~3 days, and with each updates usually comes a new level.
Shabda is an early prototype of a upcoming game that relies completely on spatial 3d(binaural) sound for navigation. There is a difference between 3d audio and spatial(binaural audio). Binaural audio uses special sounds to trick your brain to position sounds in 3d space as if they were real. With that, you can actually understand how close, far, up or down something is in relation to your head. A first prototype demo is also available with a simple demonstration of game mechanics. In order to run and play it with spatial sound, you need to enable HRTF in your sound system. Please note that without HRTF enabled, it will be close to impossible to play Shabda, as the sounds will just be regular stereo.
RePete is a 2D puzzle platformer about time travel and self-cooperation. You are Pete, a normal guy with abnormal abilities. Loop back in time and help your past self collect gems, solve puzzles, and reach new heights! RePete features four worlds, each introducing new gameplay elements, with over 60 challenging levels to test your ability to work with yourself. The demo version features the first two worlds so you can try before you buy!