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Mad Swipe

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Mad Swipe is a fast paced matching game that will challenge your eye-to-finger coordination to the edge of madness! Swipe and match falling objects into their notch to accumulate points before time expires. Get bonus points when you perfectly switch the notch to the correct object. Get bonus points and coins when you perform chained switches.

Features:

  • Star play with 75 levels of varying difficulty.
  • 3 Power up items.
  • Chain switching.
  • Endless play.

  • Reduced tutorial instructions

Roasts

windoz 3 weeks ago

Tutorial/Learning Curve Level Design
Hey,

Decided to check out your game after your Roasting of mine :)

I liked most of the stuff - UI and UX is good(color pallet, button placement etc).
Gameplay is easy and good(except from chaining, got the idea only from level 3 or 4 not sure, but that is probably me :) )]
You have good tutorial that explains most of the things!

Things that i personally think questionable:
1. Forcing Google sync on game launch. Usually if player wants to sign in, he can do it in game and forcing this dialog on start can scare users.
2. Showing Shop before level 12(when you open it) can create this gap, between earning coins early but not be able to spend them.
3. Though i liked the UI, i feel that it still can be better, level win screen is the first that came to my mind.

I found few bugs while played, you probably aware of them but still:
1. Game name is different when you receive Google Sign-in dialog.
2. It is possible to open "Tutorial" from Paused screen that causes game problems(like double dialogs etc).
In general you need to QA the dialogs for this actions, it is possible that there are more similar bugs there.

Reply

candycabinets 3 weeks ago

Thanks for playing and sending me your feedback!

1. Forcing Google sync on game launch. Usually if player wants to sign in, he can do it in game and forcing this dialog on start can scare users.
- Good point. I'll see if I can put in a signin/signout in future updates.

2. Showing Shop before level 12(when you open it) can create this gap, between earning coins early but not be able to spend them.
- The shop showcases the power ups which are unlocked after level 12 but again you have a good point. Earning coins and using them on level 12 is a gap. I'll see what I can do.

3. Though i liked the UI, i feel that it still can be better, level win screen is the first that came to my mind.
- I agree it's too basic.

1. Game name is different when you receive Google Sign-in dialog.
- Hmm, I think this is coming from the Google Play service which I need to fix. I didn't notice it until you mentioned it now.

2. It is possible to open "Tutorial" from Paused screen that causes game problems(like double dialogs etc).
In general you need to QA the dialogs for this actions, it is possible that there are more similar bugs there.
- Yeah the dialog was not QA too much, and we missed a bunch. Thanks for pointing them out!

I will definitely consider the stuffs and fix the bugs you mentioned. This great help for us! Thanks so much!
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