I.T.S. is an escape-the-room horror game for Windows PCs. The game begins as your character, a young boy, finds himself locked in his mother's office while she is out of the house. She told you never to go in there. As you attempt to escape, you realize why.
This is the first playable version of the game. This basic "thin-slice" is missing professional art and sound. It simply gives you a look at how the entire game plays out and allows you to make a judgment about it.
BigSeatStudios 2 years agoGame Graphics Mechanics
Yoshgunn 2 years agoI appreciate the feedback! An art update is coming soon.
BigSeatStudios 2 years agoIt wasn't necessarily the mechanics, it was more of just the lack of knowing what to do. I wasn't sure how to use the computer to progress on. Maybe it was just something I missed. Otherwise, I enjoyed it!
syedn31 2 years agoGame Graphics Animation
Yoshgunn 2 years agoThanks! I'll be adding more proper animations into the game in a future update, coming soon.
JustFlick 2 years agoGame Graphics
Yoshgunn 2 years agoI'll check it out!
JustFlick 2 years agoThe last 3 screenshots reminded me of Superhot! The simple art style is what i'm talking about. Not the mechanics.
preema19 2 years agoAnimation Game Graphics
Yoshgunn 2 years agoThere aren't any animations in the game currently, unless you're referring to...
zigglr 2 years agoControls Controls
Yoshgunn 2 years agoO_o you're going to have to be more specific, m8!
sourabhkatkar3733 1 year agoGame Graphics
SilentKiller 7 months agoGame Graphics
Yoshgunn 7 months agoSorry about that, it's PC only! I'll look into an HTML5 version, but there's no way it would run on a phone :(
SilentKiller 7 months agoPhysics
Orsailius 7 months agoStory/Writing/Dialogue Controls
Yoshgunn 7 months agoHmm, good point. Maybe I should invert those. Flashlight doesn't even really need to be toggled so it's less important. Items are more important. Noted!
Room To Grow started out as a competition between my friend and I, but escalated into a simple interesting puzzleish game. You start out extremely zoomed in and on level 1, with 0 points and 300 health. Your goal is to get the required score for the level and move on, but along the way you will need to attempt to collect zoomer orbs; purple orbs that zoom out the camera slightly. Currently I update the game ever 2~3 days, and with each updates usually comes a new level.
Shabda is an early prototype of a upcoming game that relies completely on spatial 3d(binaural) sound for navigation. There is a difference between 3d audio and spatial(binaural audio). Binaural audio uses special sounds to trick your brain to position sounds in 3d space as if they were real. With that, you can actually understand how close, far, up or down something is in relation to your head. A first prototype demo is also available with a simple demonstration of game mechanics. In order to run and play it with spatial sound, you need to enable HRTF in your sound system. Please note that without HRTF enabled, it will be close to impossible to play Shabda, as the sounds will just be regular stereo.
RePete is a 2D puzzle platformer about time travel and self-cooperation. You are Pete, a normal guy with abnormal abilities. Loop back in time and help your past self collect gems, solve puzzles, and reach new heights! RePete features four worlds, each introducing new gameplay elements, with over 60 challenging levels to test your ability to work with yourself. The demo version features the first two worlds so you can try before you buy!