Interference

by

This is a First Person Shooter game, you invade a mysterious alien space ship, but after 10 seconds you realize that you're stranded and hordes of aliens attack you. Would you survive 10 rounds? -Interference Web Page: http://bit.ly/Interference_WebPage -Also you can check the game on itch.io: http://bit.ly/itch_io_Interference -Let me know what you think down in the comments or in this link: http://bit.ly/RoastMyGame_Interference This game was made following the instructions of the book: "Blueprints Visual Scripting for Unreal Engine" by Brendan Sewell. The assets used are property of Unreal Engine, most of this assets were imported from the Content Example and Infiltrator Demo. The final result and esthetic of the game is from my work. This is a Learning Project Game. It is not intended to gain any incomes.

Roasts

VolcanicPig 6 years ago

Game Graphics UI Graphics
You need a clear indiation of being hit by the enemy. Maybe an animation or some UI feedback. I would also recommend having a seamless transition to the next round rather than the UI popping up, i think that takes away from the gameplay immersion. Your evironment art is looking good though. I would also look into the post processing effects in Unreal engine to bring the mood of the environment in a bit better.
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luchikill 6 years ago

Thanks man! I appreciate your words, I'll work on that.
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xmatos 6 years ago

Game Graphics Level Design
Just like VolcanicPig said, I had no idea when I was being hit, not only that, I had no idea when an enemy was close to me.
The mouse sensitivity was a bit too low for me, it would be nice if there was an option to change that.
Just one last thing, it seemed like the enemies weren't being hit when I shot them from too close a distance.
Good work and good luck!
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luchikill 6 years ago

You're totally right, working on that man! thanks for the roast!
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