Game is now released! Thanks for all the feedback!
Go to http://ifallingrobot.com/ to check it out.
A classy game inspired by the golden age of silent film. Play as Charlie the Dapperbot (an extremely dapper robot), as he falls from a great height. Dodge, swipe, and tap obstacles to land safely. Progress through increasingly difficult levels, each based on piece of classical music. Challenge yourself with multiple modes of play, achievements and leaderboards.
Download Note: Open beta is hosted on Google Play. You will need to opt in with your Google Play account and then you should be able to download the app like you would any other app through the Google Play store. If you hit an error makes sure that 1) your logged in with your device's account 2) Google sometimes has a delay between opting in and allowing the download, give it a minute and then retry.
If people have issues with Google Play I'll post a direct link to the APK.
VisualTech48 5 years agoAnimation Mechanics
luciddreamparty 5 years agoThanks for the feedback. You're right, I set out to make a very simple mobile game as my first game, sorry you thought it was too simple. I don't know if I agree with you that more complexity is inherently a good thing, for instance, as much as I enjoy Doodle Jump I actually think the shooting mechanic adds nothing. Anyway I appreciate you taking a look.
shlippy 5 years ago
luciddreamparty 5 years agoThanks for taking a look at the game, I appreciate the feedback.
luciddreamparty 5 years agoFollow up question for you. Did the controls feel too sensitive / not sensitive enough? It's been hard to balance the sensitivity across different devices.
shlippy 5 years agoThe controls kind of feel like a mix of both too sensitive/not enough. Its like the the tilt is making the robot accelerate instead of consistent speed. I dislike tilt controls in general. The trouble is you are moving the screen around and it makes it hard to focus. Some 3DS games I have use it and I always find it tricky. You could just have the bottom part of the screen split into left and right. The player could touch the bottom left or right side of the screen to move.
bizexx 5 years agoGame Graphics Mechanics
luciddreamparty 5 years agoThanks for the feedback. It's been a struggle to get the controls to feel right and I am still tweaking things. But I am glad to hear that you enjoyed the game.
You have five hours until the morning (five minutes) to locate a way to escape from two zones - easy and hard, which has been overrun by zombies. Gather loot, sneak around and avoid fighting or not. It's your choice. Your objective is to get to the Military Base. Randomly selected city layouts, 12 Trophies (via Game Jolt API), Hi-Score System (via Game Jolt API), Equipment system, 6 guns that you can find while looting, A bit of humour in this grim world full of zombies, Level Editor (make your own maps!), Custom languages (official include English, Polish), Different types of enemies (not only zombie, but SUPER-SPECIAL MUTATED ZOMBIE).
64.0 is a minimal rhythmic arcade game, where you shoot the bad guys at the rhythm of the music. The bad guys are the ones that have the same color as the background, but since the background is constantly changing, everyone can be a bad guy! Features Fast-paced action. Awesome chiptune soundtack. One unique mechanic each level. Endless mode. You can design your own levels and include your own music. Hopefully, we can have a colorblind mode.
In a nutshell, a Family of Grave Diggers is a modernized, fully graphic, moddable and innovative Rogue-like for PC.