Caroline

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Help me test my prototype, "Caroline" a 2D game, gameplay-based, with hand-made art and a cool history

this is a prototype and it may have some bugsfunny things

please leave your feedback

because this is not the tutorial, you may have difficulty learning the main mechanics of the game!!

  • Your objective is saving the guy with the red "hat";
  • But you don't have the power to eliminate the enemies just him;
  • When he kills he stay 2 seconds without the power to attack again;
  • You can push,pull or shoot a stone in the enemies to save his life;
Controls  
  1. Move & Jump- arrows; 
  2. X - Push or Pull enemys (press again at the right time to get up faster); 
  3. Z - Shoot (press to increase the force) ;
  4. R - Reset game;

Roasts

Hellbound 5 years ago

Game Graphics Mechanics
Hello, the graphics are interesting and unique! The game play in the other hand needs work (even if it's a prototype). Add some background music and maybe some more mechanics other than shooting stones!
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TOP5STUDIOS 2 years ago

Game Graphics Physics
I like the artwork style. The paralax scrolling is cool, but the level is too confined to notice it. The bad guys don't seem to back up far enough when shot.
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