You have five hours until the morning (five minutes) to locate a way to escape from two zones - easy and hard, which has been overrun by zombies. Gather loot, sneak around and avoid fighting or not. It's your choice. Your objective is to get to the Military Base.
Fixed a bug with immortality after entering and leaving the Practice mode.
Fixed a bug that made it impossible to remove the sniper rifle and made copying the weapon possible.
Player now has infinite ammo in the Practice mode.
Fixed a bug with layers on some maps.
Fixed a bug that caused the player to “eat” weapons when they were under the mouse cursor.
Added information in Level Editor about placing the End object somewhere.
Improved video playback (ex. during the loading screen and the “Log in” scene) and fixed a game crash at the start.
Improved collider size for the barbed wire object.
ottojokes 2 years agoUI Graphics Mechanics
Guilherme_Campiotto 2 years agoStory/Writing/Dialogue Game Graphics
RichSG 1 year agoTutorial/Learning Curve Mechanics
64.0 is a minimal rhythmic arcade game, where you shoot the bad guys at the rhythm of the music. The bad guys are the ones that have the same color as the background, but since the background is constantly changing, everyone can be a bad guy! Features Fast-paced action. Awesome chiptune soundtack. One unique mechanic each level. Endless mode. You can design your own levels and include your own music. Hopefully, we can have a colorblind mode.
In a nutshell, a Family of Grave Diggers is a modernized, fully graphic, moddable and innovative Rogue-like for PC.