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BleedOut Needs: Feedback, Play Testing, Criticism

3 years ago by Wretch

Hey all,



I've been working on a project named BleedOut. I originally developed it using Python and Pygame, but I've since ported the project to the Godot game engine. The art for the project was realized using my not-so-stellar drawing skills and Paint.Net and currently act as placeholder assets until better ones can be realized. Other assets (music and sfx) were pieced together using open source material.

I'm looking for any feedback and constructive criticism from people who will take the project for what it is, a small scale game app which is meant to be played in short burst, purely for the goal of chasing highscores. The game is intended as a feature mini-game to an eventual larger scale project .

Quick Premise: Twitch is a depressed emo stalked by a "Shadow". The shadow is a manifestation of his own dwindling sanity and has an unquenchable thirst for blood. To quiet the incorporeal illusion's constant pleas for blood, Twitch lacerates himself and watches as the life drain from him... The more blood twitch looses, the stronger the shadow becomes.

WARNING: This game contains cartoon violence and light gore. Also, due to my own personal preferences, and because I thought it complemented the game's themes well, the music in game is mostly indie death metal. To anyone willing to try, if such music isn't your cup of tea, simply lower or mute the volume.

To anyone interested, for now, please request a copy of the current build here.

Thanks in advance for your time and interest!

Old Pygame Version Footage: https://www.youtube.com/watch?v=ewoC9wCTfaM

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