Nerdy Run is classic Infinite Runner that also contains mini-games. The goal of the game is help Nerdy to don't be late to class. To do this, we have to avoid grabbing certain objects that might slow us down or grab others that might help us on the mini-games.It was made in Unity and every asset was made from scratch. I hope you like it and if not, leave a comment of what thing you didn't like so I can take note for my future games!I'll leave the Google Play link, for someone who wants to see the comments or stay tuned for the updates: https://play.google.com/store/apps/details?id=com.PiniCo.NerdyRun
Completed, essentially, my first finished project, Containment. It was created for Hack Jam 2016. I’m not satisfied with it and will hopefully come back to it at some later point but it definitely did teach me a lot, the game jam that is. I’ve created dozens of games before but never released them to the public and that was my main issue, being able to release a game. I never was able to structure a deadline for when and what needs to be coded and designed and by when. So moving forward I’ll definitely have a different perspective on creating games and how to manage my resources so I can actually release them. I want to go ahead and thank Lauren Pham and Markus Lappalainen for the music in the game.Download Link You can find more of Lauren Pham’s music @ https://soundcloud.com/lxp_music.You can find more of Markus Lappalainen’s music @ https://soundcloud.com/markus-lappalainen
Chicken Coup is a run and gun platformer about a chicken trying to overthrow the government after seeing a chicken slaughterhouse. Early in development, I haven't gotten to making a full level, so there is one very short one.Controls:Arrow keys to move and space to shoot. Press R to restart!
Welcome to "Grav Changer" a zero gravity game where the Rules are easy touch the screen to change gravity but be careful when the time increase speed too maybe you can unlock all achivements or at least survive more than your friends?or maybe you just don´t have enough skills for control the this gravity switch power?My game is described as a one hand game or one finger game and thats because their gameplay sensations are fluid but at the same time are difficult just because for timeMy new game features are:-Enhaced gameplay-Optimized to all ages-Gravity Switch power by using your finger-Crazy Achivements-Every play is entirely random because of algorithm I used-Gravity change but level colour change too randomly because of an algorith i used tooI hope you enjoy
(!Warning english is not my main language, sorry if I made any mistakes!) MizzleBury is mostly a strategy game. Having a really old classic feel to it.It was made for the Mini Ludum Dare 69 GameJam. Requirement- a screen resolution of at least 800x800. Controls - mouse click. I really suggest reading the help window in thebottom left to help understanding the game.If you got any question or something you don'tunderstand feel free to email me or leave a comment. A bit of game story :MizzleBury take place in the year 927 in a parallel universe of magicalsteampunk. You live as a drone commanderwho need to colonize the MizzleBuryregion with the help of your fellow soldiers.The region of MizzleBury is consisted of many different flying islands. Each holding different dangersand treasures. A bit about How it was done:MizzluBury is a gameJam game, it was made in 3days. I rushed that project, but I'm really proud of the results. To make this game I used Unity for the engine, and Piskel for my sprites. Everything in the game was made by me except for the music that was made by one of my friend and I did not used any old assets I had already made. A bit about me :I'm an inspiring game dev, mostly focusing on learning programming skills. I've been doing game dev for less than a year so I'm still really new to this. But I got a lot experience as a player. This is my second game jam, the first one being LD35. I absolutely LOVE gamejams, so this is why even if I became aware of this one pretty late, I decided to participate anyway. Contacts: email : firstname.lastname@example.org twitter : https://twitter.com/RTTStudio my a bit out of date website : http://rttstudio.com SoundTrack Made By NINE - https://soundcloud.com/ninon-aud Thanks for trying my game, please leave a comment! :)
Jumper Jape is a skill-based hardcore platformer game. The game is about getting from one side of the screen to the other without dying. This might sound easy enough but a single touch from a spike will instantly kill you and send you back to the start of the level. All levels consists of a single static screen filled with hazards. If you think you have what it takes, give it your best shot. This game is not to be considered easy. The story is told with the help of signs placed in the levels and it progresses as you complete levels and get further. Its a bit vague and has a really creepy vibe to it. If you dont care about stories and just want to focus on gameplay you are free to do so in this game.
Objective : Tap the directions as fast as you can in this raw speed game. Beat times to unlock new levels. Controls : Left & Right Or any of these: A & D / Z & M / Q & D / < & > / Left & Right Ctrl / Left & Right Shift Mobile: Tap left or right side Modes : Random: Each time you do a level the directions are randomised. Recorded: Each level always has the same directions allowing you to learn them. Notes : There are some rules to help you learn what directions you can get: You can’t get the same direction 5 times. The direction will not change 4 times in a row. If you listen carefully the sound you get when you press a direction changes depending on if you are ahead of time to beat the level or behind time. Try and get to level 90!
Plucklings is a randomly generated, top-down strategy game inspired by the 'Pikmin' series. You gather your plucklings, attack hostile wildlife and let them carry the remains back to your base. Beat the game by collecting all the lost ship parts around the map.The game is still in development and will be released after I've gotten some more feedback, removed the bugs and maybe added some more features.Here are the controls (in case you weren't able to figure them out for yourself):WASD - Movement LMB - Select plucklings RMB - Grab and throw plucklings SPACE - Control you plucklings E - Pluck buried plucklings Q - Save the game close to the spaceship R - End the game (if you have all of the ship parts and stand close to the spaceship, that is) T - Skip to the next day (if the time is between 9 pm and 6 am while standing close to the spaceship) If your oxygen meter is at 0, you'll start to lose health. Increase it by carrying dead organisms around the map back to your ship....And here's a link:http://www.mediafire.com/download/co1orgftzsyzd9o/plucklings_test.zipFeel free to comment on whatever you come across while playing. Cheers!
Blocks Slide is minimalistic puzzle, where only goal is to remove all blocks on level. We have limitied times.
AquaBlock is a calming slow-paced puzzle game available for Android. Piece together segmented block pieces to solve the puzzles. Rotate the puzzle to get different perspectives for possible solutions. Discover different block types that create unique ways to finish puzzles. With this being an early test, I'm looking for feedback on core mechanics so that I can gather info on how to change them while it's still feasible to.
Gold Glory is a puzzle web game that will drag you into the world of gold mining. You will become a hero who fights countless battles in a gold mine where every day brings new jobs and challenges. Fighting with other miners in the Arena will earn you the highest ranking place in the game. Cheeky Raider and Dying Zombie can't wait for your mistake during dangerous Missions in Mountain Peaks and Large Cave. But you can always buy gems and equip yourself in Morgenstern to beat them up! If you’re fed up, join mine community and take your job. Once you start, the gold fever will keep a close grip on you, pushing you forward the next levels.
Hi all! Lost colors it's a top down game inspired by games like Zelda, Moonligther, Binding of Isaac... Where the main point of the game is pass as much rooms as you can killing a lot of enemies and playing with your memory skills! The original idea was designed for a personal one game a week challenge that I'm currently doing, but I've fallen in love with the idea and I'll continue it! For more information check my twitter! https://twitter.com/Paco_S
It’s all about spinning!XDrops it’s a simple and fun game where you have to match at least 3 Droplets of the same color and reach a high score in the specified amount of movements. It is a high-quality game for entertainment and killing time.• Tasty graphics will leave you hungry for more• Helpful boosters that help you achieve a higher score • Easy and fun to play, challenging to master • Leaderboards to watch your personal scores and the competitors
Vovu is a minimal and original puzzle game to relax...100% INDIE GAME Take a break, sit back, have a coffee and relax... RELAXING MUSIC! Vovu is a minimal puzzle game developed to play anywhere, anytime! You will enjoy cleverly crafted stages and simple game logic. Vovu helps you to keep calm thanks to its beautiful background music with sounds of nature and relaxing piano. FEATURES: - Two different UI colors including night mode. - Music and sound effects can be turn off / on. - Easy to learn how to play. - Each stage needs a new strategy to solve it.
Are you are winner? Prove it. Manage every aspect of your very own basketball franchise. Draft, hire and develop your players into the ultimate victory machine. Best other players and your friends in three different competition formats or challenge them in friendly duels. Lead your team to victory by adjusting their tactics and play style in real time in the only realistic online basketball simulation ever made!